The introduction the Java Programming Language course is an excellent choice for persons learning to program using the Java programming language. This course is intended for students with little or no programming experience. This course teaches the significance of object-oriented programming, the keywords and constructs of the Java Programming language, and the steps required to create simple java programs.
TARGET AUDIENCE
Individuals who work in the IT industry using basic mathematical, logic, and analytical problem solving skills and who want to begin learning the Java programming language. Persons who may be Web developers, technical managers and individuals with a technical, non-programming background, such as system administrators. This course is also appropriate for novice programmers and those programmers who prefer to start learning the Java programming language at an introductory level. Persons with some programming experience other than Java may find this course useful in expanding their skills.
PREREQUISITES
To succeed fully in this course, students should be able to:
1. Define common computer terminology
2. Solve mathematical or technical problems
3. Understand the concept of a variable
4. Execute commands using a command-line interface
5. Develop simple scripts or programs using a scripting or third-generation
Programme Content
. Describe key concepts of the Java programming language
. Install the Java SDK
. Compile and execute a Java program
. Identify uses for variables and define variable syntax
. List the eight Java programming language primitive types
. Declare, set and use variables and constants according to Java programming rules and coding standards
. Modify variable values using operators
. Use promotion and casting to ensure proper storage allocation
. Identify logical and boolean operators
. Examine the basic parts of if and if/else statements
. Use the switch statement
. Create and identify appropriate uses for the while, for and do loops
. Describe advantages of methods and define worker and calling method
. Declare and invoke a method
. Understand the signature of a method
. Understand how to pass parameters to a method
. Declare, initialize, and use object reference variables
. Compare how object reference variables are stored in relation to primitive variables
. Use a class included in the Java software development kit
. Use the Java Platform, Standard Edition API documentation to learn about other classes in the Java Platform, Standard Edition API
. Analyze a problem using object-oriented analysis
. Design classes from which objects will be created
. Identify the parts of a class
. Introduction to Swing
. Learning about Swing from the Java API
. Creating simple Graphical Interfaces
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